The Detail side
Look closely. Really closely. That shadow might be the clue you've been looking for. Or it might be a completely different shadow on a completely different piece of the puzzle.
An opinionated little picture puzzle for people who enjoy a challenge, question their own judgment, and occasionally accuse the game of being broken.
Some people solve puzzles by looking for tiny visual details. Others prefer working things out logically.
You can do either. Or both. Or switch approaches every three seconds because neither seems to be working.
Look closely. Really closely. That shadow might be the clue you've been looking for. Or it might be a completely different shadow on a completely different piece of the puzzle.
Flip the tiles over to see the pretty colours. The clues are reliable, but not necessarily helpful. Just like a friend who enthusiastically tells you when you're wrong but never admits when you're right.
Start with a recognizable subject and some useful landmarks. Work your way up to moss, rocks, wood chips and other things that really have no business being puzzles.
The Logic clues get trickier too. Harder puzzles have fewer distinct colours, giving you more ways to be convincingly wrong.
And if you finish a puzzle, you can play it again. The pieces are reshuffled and new colours are assigned each time.
Apparently once wasn't enough.
Almost all the photographs were taken by me, with a few contributions from others.
I'm the sort of person who looks at a stone wall and thinks someone else should have to put it back together.
Every puzzle is based on a real photograph of a real place. Curious about where it was taken? Tap the location to open Maps. There's also a little information button with the photographer's credit and whatever camera details I have available.
No AI-generated kittens in hats. Sorry.
"This is evil." - Rachel H.
"It's so frustrating, but I can't put it down!" - Jim G.
"The colours are a cheat, just use your eyes" - Stephanie G.
I like picture puzzles. I don't like watching advertisements, waiting for lives to refill, collecting imaginary coins, or being recruited to rescue a fictional village.
So I made the picture puzzle game I wanted to play.
There are no ads, no in-app purchases, no data collectors. You get the whole game because I need an audience.
If you enjoy it, wonderful. If you find yourself muttering at a photograph of moss, you're in good company.
Either way, it's really, truly free.
Larger text, landscape support, reduced motion support, and options for people who'd rather not rely on coloured tiles. The puzzles are supposed to challenge you. The interface is not.
AccessibilityFound something broken? Have an idea? Want to complain about a particularly unreasonable rock?
Support